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TokenState

Enum TokenState 

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pub enum TokenState {
    Booting,
    Idle,
    Authenticated,
    WaitingForTouch,
    Signing,
    Error,
}
Expand description

All the operating states the token can be in.

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Booting

Just powered on, peripherals coming up. Yellow LED blinks.

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Idle

Idle, waiting for a host command. Green solid.

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Authenticated

PIN session is active and the user can request a signature. Green slow pulse.

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WaitingForTouch

A Sign request is pending and the user must press the touch button within TOUCH_TIMEOUT_MS. Yellow solid.

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Signing

Touch confirmed, signing in progress. Both LEDs alternate briefly.

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Error

An error occurred. Green LED fast-blinks for ERROR_DISPLAY_MS then returns to TokenState::Idle.

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impl TokenState

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pub const fn initial() -> Self

Initial state at power-on.

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pub const fn led_pattern(self) -> LedPattern

LED pattern associated with this state.

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pub const fn on_event(self, event: Event) -> Self

Apply an event and return the next state.

Events that do not match any transition for the current state are ignored. The function returns the state unchanged. This is the conservative behaviour, equivalent to a default: do nothing arm. The dispatch loop is free to fire SessionEnded repeatedly without risking pathological transitions for example.

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impl Clone for TokenState

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fn clone(&self) -> TokenState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TokenState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for TokenState

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fn eq(&self, other: &TokenState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for TokenState

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impl Eq for TokenState

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impl StructuralPartialEq for TokenState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.